Music Production
I began producing music for a second-year university project, and ever since I have fallen in love with making it. Music moves, music speaks and music allows me to exhibit a piece of me that is illegible in other forms of media.
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I plan to continue to develop my skills in music production by continuing to produce music both for myself and professionally for projects or clients. I mainly use FLStudio to create music, with light exploration into Ableton, assisted by a MiDi keyboard. I can also play the clarinet and the piano!
These are the tracks I used for The Bittersweet Highschool romance.
The first track is the very first piece of music I have ever produced, and I think it holds up. The second is for an upcoming project we're developing as a 3rd-year university project.
Collector's Edition
Collector's Edition is my first professional attempt at music production. It is a mix of musical genres to portray my vast array of skills and understanding of music. It contains elements of hip-hop, trap, synth-wave and orchestral production throughout the project.
Here are a few songs from the album. To see the rest of the album head to my Soundcloud profile and listen there!
I Keep an eye out for my SoundCloud account. I will be posting more music there.
Endless Vendetta
I made a couple of tracks for Endless Vendetta, with notably a dynamic stealth/combat track that builds upon the game's enemy awareness system. Whilst you're at level 0 of the enemy awareness (in a restricted area) only hi-hats play, when you ramp up into level 1 (searching) the drums kick in and when you're in level 2 (combat) 808s play and the tempo is ramped up.
JellyWorld
As Jelly World was only a simple quick game jam game, I made one looping gameplay track that plays on a loop in the background. At first, it's meant to be upbeat and get you excited and interested, however over time as it loops it begins to be irritating and frustrating, much like the theme of the game.